News At the 2020 Society for Simulation in Healthcare Annual Conference Exonicus shared a sneak peek of a new VR title for Advanced Trauma Life Support (ATLS) simulation training and competed in the IMSH SimVentors Showcase.
IMSH attendees had the opportunity to demo the simulation and participate in four scenarios:
- Airway injury
- Internal Bleeding Injury
- Haemorrhaging Injury
Exonicus Trauma Simulator is now available and can be used as a pre-learning application before in-situ simulations or as supplemental training to validate and refresh competencies requisite to identifying and managing the ATLS protocol in stable and unstable patient conditions. Exonicus Trauma Simulator’ VR simulation was designed in accordance with ATLS guidelines and specifically to reinforce decision training with the top battlefield killers: airway obstruction, tension pneumothorax, and hemorrhage. This is especially important in ROLE III facilities for personnel to know when to initiate a blood transfusion, intubate, place a chest tube, or complete a cricothyrotomy, and help save lives.
Similar to flight simulators that airplane pilots use to train on and gain experience for a variety of dangerous scenarios, the Trauma Simulator is a free-play, virtual reality training platform capable of training medical personnel through dynamic and physiologically accurate patient injury simulations, and thus provides for increased experience, practice, feedback, and critical decision training.
Enables individual training for all level medical providers with virtual reality headset and everything fits inside a backpack. The system tracks when a learner identifies an injury and their time to critical interventions. Therefore, the user can practice and receive feedback on advanced trauma life support (ATLS) and tactical combat casualty care (TCCC) repeatedly.
Each year at IMSH leadership committees select participants to share their new ideas in the simulation universe in order to provide an exciting forum for creativity and innovation. Presenters share and discuss their ideas in an informal format with attendees and a panel of judges. Judges then select and award a winner in four categories; academic, non-profit, small company, and enterprise company. Exonicus won the top prize for their creation of the Trauma Simulator.